The end of Ezio Auditore’s adventure has finally arrived. The more mature, older and wise Ezio travels to modern day Turkey to get answers to all of the hidden riddles about Altair’s past and the apple of eden. Where did it end up? Where did Altair spend the rest of his remaining days? This game is all about connecting the two assassins while Desmong continues to be the anchor while trapped inside his own animus without the ability to wake up from his coma, pending the events after the end of Brotherhood. This game was the shortest of the three, but was still a lot of fun. I found this to be probably slightly better than Brotherhood, as the gameplay mechanics start to really start working pretty fluidly in this one. The hook is a welcome and amazing addition, and it doesn’t seem like most of the DNA sequence challenges are really that frustrating like they were in Brotherhood. It’s sad to see Ezio’s journey finally come to an end, as it’s like saying goodbye to an old friend.
We run through all box sets and levels, getting every single 100% objective in the game! This was a pretty fun puzzler game that requires you to think pretty hard about enemy movement and timing. Overall, a fun experience that’s pretty laid back and makes you brain think a little bit. I enjoyed the references…
Our third Spyro game and the final for the Reignited Trilogy takes place on the first day of the Chinese Lunar New Year on the year of the dragon: 2024! What incredible timing! We get the full 100%+ completion, bonus level and special cutscene! What a great way to end off our reignited adventures with…
This creepy old island that contains a lighthouse must be maintained by your lonely character. As the days progress, you’ll find out that not everything is what it seems on this island and that there are things happening beyond your imagination