We play through the co-op story that was only officially included in the PlayStation 2 release of Half-Life. While the story is a fun addition to the story that we all know and love and the side characters do have some involvement in the main story, the implementation of the difficulty was a bit weird. I feel like this was a bit too difficult for its own good, and if one person dies the entire game restart over from the beginning, as there is no checkpoints involved in the story. We got through the story and the inevitable final level of the story using save states but we were able to do it. This was done utilizing Parsec with a PlayStation 2 emulator for the complete “enrichment” of a split screen co-op story.
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