Let’s Play Half-Life: Decay (w/ Cokesodacan)

We play through the co-op story that was only officially included in the PlayStation 2 release of Half-Life. While the story is a fun addition to the story that we all know and love and the side characters do have some involvement in the main story, the implementation of the difficulty was a bit weird. I feel like this was a bit too difficult for its own good, and if one person dies the entire game restart over from the beginning, as there is no checkpoints involved in the story. We got through the story and the inevitable final level of the story using save states but we were able to do it. This was done utilizing Parsec with a PlayStation 2 emulator for the complete “enrichment” of a split screen co-op story.


  • Let’s Play Immortus Temporus (100% Achievements Run)
    Let’s Play Immortus Temporus (100% Achievements Run)

    I found this indie game on the Xbox marketplace after finding out about it on TrueAchievements. The achievements are way different on Steam than the Xbox, which is really strange! The game itself can be pretty fun once you figure out what’s happening, and I ended up playing a lot more than required for the…


  • Let’s Play Return to Grace (100% Achievements Run)
    Let’s Play Return to Grace (100% Achievements Run)

    Wasn’t sure what to expect on this game I found deep inside the Xbox PC Gamepass catalogue, but was intrigued by the story is was trying to tell. The achievements aren’t too bad, just expect to play through certain bits a few times for different endings. Lost humanity, planets, technology and different AI is the…


  • Let’s Play An Evil Existence (100% Achievements Run)
    Let’s Play An Evil Existence (100% Achievements Run)

    This indie game I found on the Xbox One had a lot of puzzles and a lot of Resident Evil 7 inspiration going into it. Some of the achievements were a bit confusing, so together with commentary from Cokesodacan, we were able to hunt down all the missables and get everything for the full completion…