Let’s Play Area 51 (w/ Cokesodacan)

This was a long time coming, and I’m glad we finally tackled this great arcade classic from yesteryear! I actually didn’t realize this game was capable of being played on the PlayStation until recently, so I am glad that we could get through this one. I remember playing this game at the arcades so many times, only able to beat it once after having a ton of quarters with me that one occasion. In this particular playthrough, we were able to get through the game several times, each time raising the difficulty until our last run on medium where I was able to clutch the victory against the final boss spaceship. Next time, we’ll have to really hone our skills and try it on the hardest difficulty, arcade style! Don’t forget to RELOAD RELOAD RELOAD RELOAD.


  • Let’s Play Immortus Temporus (100% Achievements Run)
    Let’s Play Immortus Temporus (100% Achievements Run)

    I found this indie game on the Xbox marketplace after finding out about it on TrueAchievements. The achievements are way different on Steam than the Xbox, which is really strange! The game itself can be pretty fun once you figure out what’s happening, and I ended up playing a lot more than required for the…


  • Let’s Play Return to Grace (100% Achievements Run)
    Let’s Play Return to Grace (100% Achievements Run)

    Wasn’t sure what to expect on this game I found deep inside the Xbox PC Gamepass catalogue, but was intrigued by the story is was trying to tell. The achievements aren’t too bad, just expect to play through certain bits a few times for different endings. Lost humanity, planets, technology and different AI is the…


  • Let’s Play An Evil Existence (100% Achievements Run)
    Let’s Play An Evil Existence (100% Achievements Run)

    This indie game I found on the Xbox One had a lot of puzzles and a lot of Resident Evil 7 inspiration going into it. Some of the achievements were a bit confusing, so together with commentary from Cokesodacan, we were able to hunt down all the missables and get everything for the full completion…