Let’s Play Clock Tower (1995)

The game that started it all for the Clock Tower franchise! This game was released in 1995 for the Super Famicom and started a whole slough of games following in its wake in the series. Seeing as how this one ends, and the weird stuff that goes on towards the ending of this game, it’s no wonder how crazy and weird the rest of the games get later down in the franchise. I decided to tackle this first game for Horror Month 2021 on the Twitch livestream channel, and I was not disappointed. I’ve been through this game a few times now, and I remembered just how important it is to have a map handy to know where you are going in the giant mansion. If not, you’ll get lost and the Scissorman will getcha! This playthrough consisted of the best ending in the game.


  • Let’s Play Immortus Temporus (100% Achievements Run)
    Let’s Play Immortus Temporus (100% Achievements Run)

    I found this indie game on the Xbox marketplace after finding out about it on TrueAchievements. The achievements are way different on Steam than the Xbox, which is really strange! The game itself can be pretty fun once you figure out what’s happening, and I ended up playing a lot more than required for the…


  • Let’s Play Return to Grace (100% Achievements Run)
    Let’s Play Return to Grace (100% Achievements Run)

    Wasn’t sure what to expect on this game I found deep inside the Xbox PC Gamepass catalogue, but was intrigued by the story is was trying to tell. The achievements aren’t too bad, just expect to play through certain bits a few times for different endings. Lost humanity, planets, technology and different AI is the…


  • Let’s Play An Evil Existence (100% Achievements Run)
    Let’s Play An Evil Existence (100% Achievements Run)

    This indie game I found on the Xbox One had a lot of puzzles and a lot of Resident Evil 7 inspiration going into it. Some of the achievements were a bit confusing, so together with commentary from Cokesodacan, we were able to hunt down all the missables and get everything for the full completion…