Let’s Play Resident Evil Gaiden

It’s finally time I play this game for the first time ever! This was a Game Boy Color game released in 2001 to add to the Resident Evil franchise, unlike any other game that has ever come out to this point. I had heard about all the weird things about this game, including the strange cliffhanger that happens to Leon S. Kennedy in the final cutscene, but had never experienced it for myself until now! I did utilize a guide so I knew where I was going, but I could definitely see where this game might be super tough if you get lost and immediately run out of resources like health and ammo. Luckily, some of the zombies do respawn at different points and do drop RNG items, so there’s that. The save spots in between can be a bit brutal if you are relying on that. This game can be super tough for sure, I’m glad I was able to work my way through the Starlight and get Barry, Leon and Lucia to safety!


  • Let’s Play Immortus Temporus (100% Achievements Run)
    Let’s Play Immortus Temporus (100% Achievements Run)

    I found this indie game on the Xbox marketplace after finding out about it on TrueAchievements. The achievements are way different on Steam than the Xbox, which is really strange! The game itself can be pretty fun once you figure out what’s happening, and I ended up playing a lot more than required for the…


  • Let’s Play Return to Grace (100% Achievements Run)
    Let’s Play Return to Grace (100% Achievements Run)

    Wasn’t sure what to expect on this game I found deep inside the Xbox PC Gamepass catalogue, but was intrigued by the story is was trying to tell. The achievements aren’t too bad, just expect to play through certain bits a few times for different endings. Lost humanity, planets, technology and different AI is the…


  • Let’s Play An Evil Existence (100% Achievements Run)
    Let’s Play An Evil Existence (100% Achievements Run)

    This indie game I found on the Xbox One had a lot of puzzles and a lot of Resident Evil 7 inspiration going into it. Some of the achievements were a bit confusing, so together with commentary from Cokesodacan, we were able to hunt down all the missables and get everything for the full completion…